New Multiplayer Menu
- game paging, up to 18 games
- list of open games
- fix bug where multiplayer games sometimes used the wrong expansion (very bad, caused crashes)
- can trash games from the menu
- fix some issues with ‘completed’ state to allow folks to see the end of game
- friends list paging, up to 18 accessible friends
- more appropriate messages for forfeiting active games vs leaving/declining game creation (still some issues here)
Gameplay Fixes
- fix pay for military powers now properly usable in combo with discounts
- fix for improved cloaking device not being usable when it should be
- button to ‘use/place/discard/whatever’ from the zoomed state
- no ‘more’ button, instead, rarely used actions available from the zoom state
- removed opponent gambling world prompt (was causing errors)
- fix undo at start of game sometimes wrecking the game
Tutorial
- can zoom anything pretty much always
- many fixes to errors happening when resuming part way through a tutorial
- fixed case where you wouldn’t draw cards at the start of tutorial
- many editorial changes
- fixed a crash that could occur playing a regular game after a tutorial game
UI
- expansion rules
- effects when taping/selecting/draggin cards
- when discarding a zillion cards, hand repaginates while discarding
- log bigger/reskinned
- takeover and Gambling UI reskinned
- 4 new avatar icons
- Easy/Med/Hard AI avatar images
- skinning/Consistency pass on almost all out of game ui
- a zillion color/art tweaks and changes
- new and tweaked sound effects/volumes
- new icon
Platforms
- Android now rotates orientation
- Android now uses ‘fullscreen’ for devices that have software home/back buttons
- Android now uses local storage for profile/save game and no longer needs storage permissions (unfortunately you’ll lose access to your old game/profile when patching 🙁
- fix for some android keyboard problems
- iOS now uses audio mode that doesn’t kill external music/podcats
- iOS no longer loses network functionality after sleeping for a bit
- expansion purchases hooked up and checked (not really usable in beta unfortunately)
And certainly a bunch of other things I’ve overlooked. Thanks everyone for testing and giving feedback, it’s makes all this possible!